Stall Turns Banked Turns Getting started with piroflips Kaos! Introduction Curtis Youngblood's definition Illustration Slow-motion video Learning Kaos Preparation exercises Non-piroing flip exercise Single-axis exercises Transitions Conclusion Practising efficiently Making the most of the simulator Exercises Under construction Drill Instructor |
This page is under construction. Don't believe every word :-) "But I can do Kaos!"Most probably not. Sorry :-)Well, let's see. There is "kaos" and there is "kaos". They are two moves with the same name (either one is also spelled "chaos" if the spellchecker doesn't know 3D). "Real" Kaos used to be the "holy grail" for 3D flying, although now there are maneuvres that are maybe even more difficult (reverse-piro-tictocking snakes, anybody?) In a typical club or in Phoenix Multiplayer, for example, the following definition applies: Kaos(n.): 1. A piroflip that is so messy that even the pilot doesn't understand what he's doing. OK, that wasn't very nice. Let me try again Kaos(n.): 2. A piroflip with an irregularly changing flip axis Remember, a piroflip is a flip, while the heli is piroing. In the same way as a flip has an axis - forwards or backwards flip, for example, so does the piroflip. Often we don't pay attention to it, and even intuitively point the flip in a good direction to keep the heli in place despite the wind. But this is not "true" or "real" kaos. Now this doesn't imply that the other one is "fake" or "unreal". Both are simply different moves, and "true" kaos is technically much more challenging. But to reach maximum speed, many pilots will stop enforcing a fixed flip axis, and simply let it roll - the heli knows best. Apparently, both are accepted in some competitions. This must be pretty tough on the judges (how do you compare someone who does slow "real" chaos with someone who does the "not-real" variant quickly? I suspect that's one of the reasons why Kaos is not in the F3N competition set maneuvres.
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