Banked turn, see here for details (drawing with numbers). |
mouse over the boxes below! |
segment 5: repeated upright circles |
|
|
|
transition 2 and 4: enter a banked turn from straight, level flight |
|
|
|
repeated racetrack pattern, focus on transition 2 (roll, releasing collective into ballistic flight) |
|
|
|
repeated racetrack pattern, focus on transition 4: Pulling the heli into the banked turn |
|
|
|
repeated racetrack pattern, focus on segment 5: Maintaining a steady half circle with constant altitude |
|
|
|
repeated racetrack pattern, focus on segment 5: Enter banked turn and establish repeated circles at constant altitude |
|
|
|
repeated racetrack pattern, focus on segment 6: Pay attention to a crisp exit from the banked turn into ballistic flight. Exaggerate and leave it 'flying straight like a brick', with unloaded collective, for a split second. |
|
|
|
repeated racetrack pattern, focus on transition 8: focus on rolling back to level flight |
|
|
|
Complete, repeating racetrack pattern: Enter your evaluation here |
|
|
|
A single banked 90-degree turn (3D move): Enter fast and low, pull around 90 degree and exit straight and still low. |
|
|
|
A single banked 180-degree turn (3D move): Enter fast and low, pull around 180 degree and exit straight and low. |
|
|
|
A single banked 360-degree turn (3D move): Enter fast and low, pull around in a full circle and exit straight and low. |
|
|
|